![]() ![]() Holy Light cooldown reduced from 5 to 4 seconds.All Altar Heroes gold cost were reduced from 425 to 400.Tavern Revive cost increased by 5% at all levels.Fixed an issue with models and textures not loading properly when switching between different custom maps, and graphics.Dark Ritual mana return reduced from 33/66/100 to 30/50/75.Dark Ritual cooldown reduced from 25 to 20 seconds.Immolation initial mana cost reduced from 35 to 30.Keeper of the grove entangle duration decreased from 9/18/30 to 9/17/25.Mortar Team HP reverted from 380 to 360.Revive Time Factor reduced from 0.65 to 0.6.Developer’s note: We’ve implemented a temporary solution to better inform whether you are playing in Reforged or Classic mode, by applying a sepia tone to the background images for Classic.Today, we applied Build 19836 to the PTR, which we intend to be our final iteration on balance for 1.35.The Warcraft III development team is now focused on bug fixing.Please keep in mind that when patch 1.35 goes live, all ladder ranks will be reset for the new season and players will play their placement matches.Thank you for continuing this journey with us!.All menus are now distinct between Classic and Reforged graphic settings.Heroes on the match results screen are now contained by boundaries.Chat keeps up with the latest messages.A tooltip now displays when hovering over truncated text.Locale settings for audio and subtitles can now be adjusted independently in Battle.Whispers now include the name of the sender.Starting locations are again obscured by the fog of war.Units completing training while off-screen again have voices.Adjusted animations and portraits for multiple units and buildings. ![]() Fixed Ziggurat upgrade animation in Reforged mode.Resolved an issue with hitching when constructing buildings or training units for the first time.The rendering of Classic mode has been updated.Developer’s note: This also resolves disconnects from improper map names.Joining lobbies for the same map no longer creates duplicate versions of the map.Multiboards should no longer crash custom games.This is similar to how replays from prior game client versions no longer work. Developer’s note: Updating a map for these types of fixes invalidates prior saves.Fixed a number of issues that would block progression or not give credit for completing missions.Disconnecting or logging out will no longer change the save file folder.The animations, triggers, and cameras for some cutscenes have been tweaked.Audio levels for some dialogue have been adjusted.Players should no longer be met with a “defeat” screen after loading into a mission.In addition, Classic mode rendering has been updated, hitching when constructing or training for the first time has been fixed, and starting locations are now obscured by the of war.įinally, a sepia tone has been added to the background images of the Classic menu to give players an easier way of telling whether they are playing Classic or Reforged. “This is similar to how replays from prior game client versions no longer work. “Updating a map for these types of fixes invalidates prior saves,” Blizzard noted in regards to the progression fixes. Of issues that were causing progression to be blocked. ![]() Blizzard has released an update for the recently released Warcraft III: Reforged that addresses a few issues that players have been having.Īccording to the patch notes, update 1.32.1 adjusts dialogĪudio levels, tweaks animations and triggers for cutscenes, and fixes a number ![]()
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